Status
PS2 (SLPS-25172) complete
Every story scene, all skits, menus, battle text, world map, titles, Quiz Book, enemy artes, boss lines and the videos with dialogue. Proofread line by line against the Japanese. Latest release: QS v1.1.9f.
PSP (ULJS-00097) v0.2.0 released
The full script and skits, all menus, items, artes, titles, descriptions and the Monster Book are English, and dialogue, names and menus render in mixed case. A few menu corners are still Japanese and are being worked on. Latest release: PSP patch v0.2.0.
How to play
- Download the latest patch archive from the releases page (PS2 and PSP are separate patches).
- You need your own dump of the Japanese game — SLPS-25172 for PS2, ULJS-00097 for PSP. The release notes explain how to apply the xdelta patch to your ISO.
- Play the PS2 patch on PCSX2 or real hardware, or the PSP patch on PPSSPP or a real PSP.
Found a mistake or a screen that is still Japanese? Open an issue with a screenshot.
What the patch contains
- 459 scenario files and all skits, with the text box and skit timing limits of the game respected
- Menus and UI: items, equipment, shops, refine, enchant, cooking, customize, status, tactics, save, name entry, grade shop, Monster Book, Battle Memos
- Character titles, party arte names and cut-in banners, mystic arte banners, enemy encounter names, enemy arte names and boss lines
- World map labels, signposts, ferry and minigame text, the ending, the Quiz Book
- Hard-subtitled in-game videos
Tools
- Hex to Japanese: decode the game's text bytes
- Japanese to Hex: encode text for the game
- Everything else (archive tools, menu patchers, audit script) lives in the repository; the README explains how to build the patch from source
Contributing
Corrections to the script, testing on real hardware, and help with the PSP version are all welcome. Work on a branch and open a pull request; an automated check keeps crash-class mistakes out.
The PSP port still has a few engine-level problems open to anyone who knows PSP reverse engineering: lowercase for the bold menu text (names, tabs, arte grid, Battle Rank), a proper half-width fix for the arte grid, and the Monster Book display names. The technical notes are in the repository README.
Credits
- Gandorff for leading and maintaining the project, the translation, and the tooling
- casino3346 for the PS2 and PSP ports and translation work
- pnvnd for terminology, the Lifebottle style reference, and the format-aware PSP Japanese-string scanner
- SkyBladeCloud (GBAtemp) for the original file-format research and for reverse engineering the PSP font system and lowercase font-selection hack
- Amarant01 for the font graphics: behance.net/deco-7105af
- Lanyn for permission to use the Tales of Destiny 2 English translation script: youtube.com/user/lanyn
- The Temple of Tales Translations team (temple-tales.ru) for the skit and scenario extraction tools
- alizor for the Python scripts to extract and repack the PS2 and PSP archives
- flamethrower / flame1234 (GBAtemp) for the PSP string extractor